创建并连接行¶
现在我们将为每个表创建行。✨
team 表将如下所示
| id | name | 总部 |
|---|---|---|
| 1 | 阻止者 | 锐利之塔 |
| 2 | Z-部队 | 玛格丽特修女酒吧 |
在我们完成本章数据处理后,hero 表将如下所示
| id | name | secret_name | age | team_id |
|---|---|---|---|---|
| 1 | 死侍 | 戴夫·威尔逊 | 空 | 2 |
| 2 | 锈人 | 汤米·夏普 | 48 | 1 |
| 3 | 蜘蛛男孩 | 佩德罗·帕尔克多 | 空 | 空 |
hero 表中的每一行都将指向 team 表中的一行
信息
稍后我们将更新 Spider-Boy,将他添加到 Preventers 团队,但现在还不行。
我们将继续使用上一个示例中的代码,并向其中添加更多内容。
👀 完整文件预览
from sqlmodel import Field, SQLModel, create_engine
class Team(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: int | None = Field(default=None, index=True)
team_id: int | None = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def main():
create_db_and_tables()
if __name__ == "__main__":
main()
🤓 其他版本和变体
from typing import Optional
from sqlmodel import Field, SQLModel, create_engine
class Team(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: Optional[int] = Field(default=None, index=True)
team_id: Optional[int] = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def main():
create_db_and_tables()
if __name__ == "__main__":
main()
在运行示例之前,请确保删除 database.db 文件以获得相同的结果。
使用 SQLModel 为团队创建行¶
让我们像以前一样,定义一个 create_heroes() 函数,在其中创建我们的英雄。
现在我们也将在此处创建团队。🎉
让我们从创建两个团队开始
# Code above omitted 👆
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
# Code below omitted 👇
👀 完整文件预览
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: int | None = Field(default=None, index=True)
team_id: int | None = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
🤓 其他版本和变体
from typing import Optional
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: Optional[int] = Field(default=None, index=True)
team_id: Optional[int] = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
这看起来应该已经很熟悉了。
我们使用上面创建的相同引擎在 with 块中启动一个会话。
然后我们创建模型类(在本例中为 Team)的两个实例。
接下来,我们将这些对象添加到会话中。
最后,我们提交会话以将更改保存到数据库。
添加到主函数¶
别忘了将 create_heroes() 函数添加到 main() 函数中,以便我们从命令行调用程序时运行它。
# Code above omitted 👆
def main():
create_db_and_tables()
create_heroes()
# Code below omitted 👇
👀 完整文件预览
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: int | None = Field(default=None, index=True)
team_id: int | None = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
🤓 其他版本和变体
from typing import Optional
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: Optional[int] = Field(default=None, index=True)
team_id: Optional[int] = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
运行它¶
如果运行我们目前为止的代码,它将输出
$ python app.py
// Previous output omitted 😉
// Automatically start a transaction
INFO Engine BEGIN (implicit)
// Add the teams to the database
INFO Engine INSERT INTO team (name, headquarters) VALUES (?, ?)
INFO Engine [generated in 0.00050s] ('Preventers', 'Sharp Tower')
INFO Engine INSERT INTO team (name, headquarters) VALUES (?, ?)
INFO Engine [cached since 0.002324s ago] ('Z-Force', 'Sister Margaret's Bar')
INFO Engine COMMIT
您可以在输出中看到它使用常见的 SQL INSERT 语句来创建行。
在代码中为英雄创建行¶
现在让我们先创建一个英雄对象。
由于 Hero 类模型现在有一个字段(列,属性)team_id,我们可以使用我们之前创建的 Team 对象的 ID 字段来设置它
# Code above omitted 👆
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
# Code below omitted 👇
👀 完整文件预览
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: int | None = Field(default=None, index=True)
team_id: int | None = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
🤓 其他版本和变体
from typing import Optional
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: Optional[int] = Field(default=None, index=True)
team_id: Optional[int] = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
我们还没有将这个英雄提交到数据库,但已经有几件事需要注意了。
如果数据库中已经有一些团队,我们甚至不知道数据库将自动分配给每个团队的 ID 是什么,例如,我们不能随意猜测 1 或 2。
但一旦团队创建并提交到数据库,我们就可以访问对象的 id 字段来获取该 ID。
访问刚刚提交的模型中的属性,例如 team_z_force.id,会自动触发对象中来自数据库的数据刷新,然后公开该字段的值。
所以,即使我们还没有提交这个英雄,仅仅因为我们使用了 team_z_force.id,它就会触发一些发送到数据库的 SQL 来获取这个团队的数据。
仅该行就会生成以下输出
INFO Engine BEGIN (implicit)
INFO Engine SELECT team.id AS team_id, team.name AS team_name, team.headquarters AS team_headquarters
FROM team
WHERE team.id = ?
INFO Engine [generated in 0.00025s] (2,)
现在让我们再创建两个英雄
# Code above omitted 👆
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
# Code below omitted 👇
👀 完整文件预览
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: int | None = Field(default=None, index=True)
team_id: int | None = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
🤓 其他版本和变体
from typing import Optional
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: Optional[int] = Field(default=None, index=True)
team_id: Optional[int] = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
创建 hero_rusty_man 时,我们正在访问 team_preventers.id,因此这也会触发其数据刷新,生成以下输出
INFO Engine SELECT team.id AS team_id, team.name AS team_name, team.headquarters AS team_headquarters
FROM team
WHERE team.id = ?
INFO Engine [cached since 0.001795s ago] (1,)
还有一点需要注意。我们将 team_id 标记为 int | None,这意味着这在数据库中可以是 NULL(在 Python 中是 None)。
这意味着英雄不一定有团队。在这种情况下,Spider-Boy 就没有。
接下来我们只需提交更改以将其保存到数据库,这将生成以下输出
INFO Engine INSERT INTO hero (name, secret_name, age, team_id) VALUES (?, ?, ?, ?)
INFO Engine [generated in 0.00022s] ('Deadpond', 'Dive Wilson', None, 2)
INFO Engine INSERT INTO hero (name, secret_name, age, team_id) VALUES (?, ?, ?, ?)
INFO Engine [cached since 0.0007987s ago] ('Rusty-Man', 'Tommy Sharp', 48, 1)
INFO Engine INSERT INTO hero (name, secret_name, age, team_id) VALUES (?, ?, ?, ?)
INFO Engine [cached since 0.001095s ago] ('Spider-Boy', 'Pedro Parqueador', None, None)
INFO Engine COMMIT
刷新并打印英雄¶
现在让我们刷新并打印这些新英雄,看看他们指向团队的新 ID
# Code above omitted 👆
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
# Code below omitted 👇
👀 完整文件预览
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: int | None = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: int | None = Field(default=None, index=True)
team_id: int | None = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
🤓 其他版本和变体
from typing import Optional
from sqlmodel import Field, Session, SQLModel, create_engine
class Team(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
headquarters: str
class Hero(SQLModel, table=True):
id: Optional[int] = Field(default=None, primary_key=True)
name: str = Field(index=True)
secret_name: str
age: Optional[int] = Field(default=None, index=True)
team_id: Optional[int] = Field(default=None, foreign_key="team.id")
sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"
engine = create_engine(sqlite_url, echo=True)
def create_db_and_tables():
SQLModel.metadata.create_all(engine)
def create_heroes():
with Session(engine) as session:
team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
session.add(team_preventers)
session.add(team_z_force)
session.commit()
hero_deadpond = Hero(
name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
)
hero_rusty_man = Hero(
name="Rusty-Man",
secret_name="Tommy Sharp",
age=48,
team_id=team_preventers.id,
)
hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
session.add(hero_deadpond)
session.add(hero_rusty_man)
session.add(hero_spider_boy)
session.commit()
session.refresh(hero_deadpond)
session.refresh(hero_rusty_man)
session.refresh(hero_spider_boy)
print("Created hero:", hero_deadpond)
print("Created hero:", hero_rusty_man)
print("Created hero:", hero_spider_boy)
def main():
create_db_and_tables()
create_heroes()
if __name__ == "__main__":
main()
如果我们在命令行中执行此操作,它将输出
$ python app.py
// Previous output omitted 😉
// Automatically start a transaction
INFO Engine BEGIN (implicit)
// Refresh the first hero
INFO Engine SELECT hero.id, hero.name, hero.secret_name, hero.age, hero.team_id
FROM hero
WHERE hero.id = ?
INFO Engine [generated in 0.00021s] (1,)
// Refresh the second hero
INFO Engine SELECT hero.id, hero.name, hero.secret_name, hero.age, hero.team_id
FROM hero
WHERE hero.id = ?
INFO Engine [cached since 0.001575s ago] (2,)
// Refresh the third hero
INFO Engine SELECT hero.id, hero.name, hero.secret_name, hero.age, hero.team_id
FROM hero
WHERE hero.id = ?
INFO Engine [cached since 0.002518s ago] (3,)
// Print the heroes
Created hero: id=1 secret_name='Dive Wilson' team_id=2 name='Deadpond' age=None
Created hero: id=2 secret_name='Tommy Sharp' team_id=1 name='Rusty-Man' age=48
Created hero: id=3 secret_name='Pedro Parqueador' team_id=None name='Spider-Boy' age=None
它们现在有了 team_id,不错!
关系¶
SQL 数据库中的关系只是通过一个表中的列引用其他表中的列的值来建立的。
在这里我们就是这样处理它们的,更多的是列字段,这正是它们在 SQL 数据库后台的实际形式。
但稍后在本教程中,在下一组章节中,您将学习关系属性,以便在代码中更轻松地使用它们。✨